WHO全球戰略大使呼籲在家娛樂抗疫 多家遊戲公司響應
世界衛生組織(World Health Organization,下略稱為世衛)去年將打機成癮定義成「精神病」,可是近日世衛全球戰略大使Ray Chambers就於推特上發文,鼓勵所有民眾在家中玩電子遊戲,指「保持物理距離,配合其他防疫措施有助拉平感染人數,拯救生命」,並以「PlayApartTogether」作為標簽宣導此概念。
We’re at a crucial moment in defining outcomes of this pandemic. Games industry companies have a global audience – we encourage all to #PlayApartTogether. More physical distancing + other measures will help to flatten the curve + save lives. https://t.co/QhX0ssN0lH
— Ray Chambers (@RaymondChambers) March 28, 2020
及後有不少歐洲與日本遊戲公司亦使用「PlayApartTogether」的標簽,發文支持民眾留在家中娛樂,不單是遊戲開發商,更甚連遊戲直播平台Twitch以及遊戲開發平台Unity發文支持。
We’re joining @WHO and game studios around the world to #PlayApartTogether to flatten the curve of COVID-19. Games are a unique way to stay connected with friends and family, even if we can't be together physically. pic.twitter.com/MorVdfHc9H
— Riot Games (@riotgames) March 28, 2020
此外,更有參與公司更提供獨家優惠活動,亦有部份公司鼓勵玩家採取不同的防疫操施如:勤洗手,或是與他人保持距離等。不過早前已立例的香川縣的居民,可能就要想想有沒有其他遊戲外的在家娛樂了。
外出を控えて自宅待機されている方も多いかと思います。
大変な状況ですが、家の中で我々のゲームを遊んでいただく事が、皆さんにとって少しでも気晴らしに、楽しみになっているのならばありがたいと思う、今日この頃です。#PlayApartTogether https://t.co/v1EHGepfTU— コーエーテクモ (@koeitecmogames) March 30, 2020
Across the globe, millions of us are staying inside to protect our communities. The games *you* create are helping to keep us connected.
Along with others in the industry, we’re partnering with the @WHO on #PlayApartTogether. Get involved 👇 https://t.co/bBAJxhnb9W
— Unity for Games (@unitygames) March 28, 2020
We're honored to unite with some of the top names in gaming to promote @WHO messages against COVID-19. In the times we live in, we encourage you to create, engage and #PlayApartTogether.
More info: https://t.co/bbxK91EC6H pic.twitter.com/2OSKlOCcjR
— Twitch (@Twitch) March 30, 2020